Projects Length
3 Weeks Coursework
DATE
2022 Fall
My Roles
Industrial Design & 3D Modeling
Motion Programming;
Flyer Design;
Script-cowriter; Presenter (Performancer)
Experience Design;
Necromancy
Inspired from seance in 1920s, Necromancy is a high-spirited adventure summoning Savannah ghosts...
Concept Art done by Ray Zupp. As a team of 2, we pitched a concept for renovating Lincoln Garage in Savannah into a drop tower simulation.
The high-spirited experience can be divided into three parts:
Preshow(Choosing Ghost Story),
Mainshow(Seance Experience), and Postshow(Afterlife Experience).
Storyboards
"Firstly the chairs had a SUPPORT
under each one, connecting it to
the center table, so when they slid
into place, we were securely locked
into place between the table and
our seat.
Secondly, the AIRBAGS under the
table are inflated according to our
sizes, snuggly locking us in.
Then the center column brought up
all eleven chairs and the table --
they program it to move along with
the ghosts being projected on the
curved LED walls."
__Some guests seemed to decypher the secret.
Technical Unveiling - Ride Veichle & Show Programming
"
...there’s a connection
between them and the ghost story
you experience. I would say it’s
just like a GAME VALUE SYSTEM. I
think they did some programming
based on a value system so that the
staff can get the consequence out
of the computer right away to
operate each room into the chosen
story.
"
__Some guests seemed to decypher the secret of ghost assignning.