top of page

Projects Length

3 Weeks Coursework

DATE

2022 Fall

My Roles

Industrial Design & 3D Modeling

Motion Programming;

Flyer Design;

Script-cowriter; Presenter (Performancer)

Experience Design;

Necromancy

Inspired from seance in 1920s, Necromancy is a high-spirited adventure summoning Savannah ghosts...

Concept Art done by Ray Zupp. As a team of 2, we pitched a concept for renovating Lincoln Garage in Savannah into a drop tower simulation.

The high-spirited experience can be divided into three parts:

Preshow(Choosing Ghost Story),

Mainshow(Seance Experience), and Postshow(Afterlife Experience).

Storyboards

"Firstly the chairs had a SUPPORT

under each one, connecting it to 

the center table, so when they slid 

into place, we were securely locked 

into place between the table and 

our seat. 

Secondly, the AIRBAGS under the 

table are inflated according to our 

sizes, snuggly locking us in. 

Then the center column brought up 

all eleven chairs and the table -- 

they program it to move along with 

the ghosts being projected on the 

curved LED walls."

__Some guests seemed to decypher the secret.

Technical Unveiling - Ride Veichle & Show Programming

"

...there’s a connection 

between them and the ghost story 

you experience. I would say it’s 

just like a GAME VALUE SYSTEM. I 

think they did some programming 

based on a value system so that the 

staff can get the consequence out 

of the computer right away to 

operate each room into the chosen 

story.

"

__Some guests seemed to decypher the secret of ghost assignning.

Technical Unveiling - Tarrot System

bottom of page